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Three Cards to Midnight : ウィキペディア英語版 | Three Cards to Midnight
''Three Cards to Midnight'' (alternately typeset ''3 Cards to Midnight'') is a story-driven puzzle video game with elements of hidden object games and adventure games. It was written and designed by Aaron Conners and Chris Jones and is the debut release from independent developer Big Finish Games. ==Gameplay== While the game features a thick, complex narrative typical of adventure games, it does not follow the conventions that are typical to the point-and-click genre. Instead, the player is forced to draw connections between keywords and on-screen objects. Unlike a true hidden object game, the objects are in plain sight, and the challenge comes from deducing their relationship to the stage's keywords. How successful the player is affects their ranking, which in turn affects the ending of the story. Also, a player only has a limited opportunity to make the correct association between objects in the gaming environment and clues provided by the protagonist, Jess.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Three Cards to Midnight」の詳細全文を読む
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